Thursday, 23 January 2014

Object - Oriented Programming


Object - Oriented Programming is a way of programming, in which is orientated on creating 
objects. This programming style has data and the operations which are used in the functionality of the data, systematized into objects. An object is usually used to represent real world ideas, concepts, items and or things and again consists of methods and or functions which act on the object as if something would act on the object in the real world. This way of programming uses class, subclass, inheritance, constructor, initializer method, instance, and method ect. to help create and define these objects. This programming style also helps with organizing one class from another in a concise fashion, which can be reused and implemented in other classes. This can be helpful in avoiding data corruption.

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